Tapping the fire button releases a standard shot, while rapidly tapping it produces a slightly different shot type. There are no smart bombs in the game instead, you rely on variations of your main shot plus a charged-shot reminiscent of the one seen in R-Type. Like Pulstar, Blazing Star is heavily influenced by Irem's seminal shooter R-Type - it is rumoured that Aicom, the studio which became Yumekobo, was formed by ex-Irem employees, so the connection shouldn't be that much of a shock.
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